๐ฎUnity27 [Unity] ํฌ์ ์ขํ๊ณ ์ ๋ํฐ ์ขํ ๋ณํ ๋จ์ ๊ตฌํ ํฌ์ ์ขํ๋ฅผ ์ ๋ํฐ ์์น๋ก ๋ณํํ๋ ๋จ๊ณ๋ณ ๊ฐ์ด๋ I. ์๊ฐ ํฌ์ ์ขํ๋ฅผ ์ ๋ํฐ ์์น๋ก ๋ณํํ๋ ๋ฐฉ๋ฒ์ ๋ํ ์ข ํฉ ๊ฐ์ด๋์ ์ค์ ๊ฒ์ ํ์ํฉ๋๋ค. ์ด ๋จ๊ณ๋ณ ๊ฐ์ด๋๋ ๊ฒ์ ๊ฐ๋ฐ์๊ฐ ๋๊ณ ์ ํ๋ ๋ถ๋ค์๊ฒ ์ด ์ค์ํ ๊ณผ์ ์ ์ดํดํ๋ ๋ฐ ๋์์ด ๋ ๊ฒ์ ๋๋ค. II. ์ขํ ๋ณํ๊ธฐ์ ํ์์ฑ ๊ฒ์ ๊ฐ๋ฐ์ ์ธ๊ณ์์ ์ค์ธ๊ณ GPS ์ขํ๋ฅผ ์ ๋ํฐ ๊ฒ์ ๋ด์์ ์ฌ์ฉํ๋ ๋ฅ๋ ฅ์ ํ์์ ์ ๋๋ค. ์ขํ ๋ณํ๊ธฐ๋ ์ํํ ๊ฒ์ ๊ฒฝํ์ ์ ๊ณตํ๋ ํ์ ๋๊ตฌ์ ๋๋ค. III. ์ง๋ฆฌ ์ขํ์ ํฌ์ ์ขํ ์ง๋๋ฅผ ํต์นํ๋ ๋ ๊ฐ์ง ์ขํ ์ ํ์ด ์์ต๋๋ค: ์ง๋ฆฌ ์ขํ์ ํฌ์ ์ขํ. ์ง๋ฆฌ ์ขํ๋ ์ง๊ตฌ ํ๋ฉด์์ ์์น๋ฅผ ๋ํ๋ด๋ ์๋์ ๊ฒฝ๋ ๊ฐ์ ๋๋ค. ๋, ๋ถ, ์ด ๋๋ ์ญ์ง ๋๋ก ํ์๋๋ฉฐ, ์ง๋ํ์ ๊ธฐ์ด์ ๋๋ค. ํฌ์ ์ขํ๋ ๋ ๊ฐ ๋๋ ์ธ ๊ฐ์ ์ฐจ์ ํ.. ๐ฎUnity 2023. 4. 19. [Unity] ๊ทธ๋ํฝ ์ง์ ์ค๊ธฐ https://www.youtube.com/watch?v=r3OdEzAKGBI ๊ทธ๋ํฝ์ค๋ผ์ด๋ธ๋ฌ๋ฆฌ(GL): OpenGL, DirectX, Vulkan, Metal ๋ฑ๊ณผ ๊ฐ์ ๊ทธ๋ํฝ API. ๋๋ฐ์ด์ค๋ณ๋ก ๊ทธ๋ํฝ API ์์ด. ๐ฎUnity 2023. 3. 2. [Unity] Unity Life Cycle Awake : ์คํฌ๋ฆฝํธ๊ฐ ์คํ๋ ๋ ํ๋ฒ๋ง ํธ์ถ ๋จ OnEnable : ๊ฐ์ฒด๊ฐ ํ์ฑํ ๋ ๋๋ง๋ค ํธ์ถ ๋จ Start : ํ๋ฒ ์์ฑ๋ ๊ฐ์ฒด๋ OnEnable → Update๋ก ํ๋ฌ๊ฐ Update : ํ๋ ์๋ง๋ค ํธ์ถ๋๋ ํจ์ LateUpdate : Update๊ฐ ํธ์ถ๋๊ณ ๋์ ํ ๋ฒ์ฉ ํธ์ถ FixedUpdate : ๋ฐ์ํ๋ ์ฃผ๊ธฐ ์ผ์ 0.02์ด OnDisable : ๊ฐ์ฒด๊ฐ ๋นํ์ฑํ ๋์ ๋ ํธ์ถ OnDestroy ๐ฎUnity 2022. 12. 12. [Unity] Coroutine, Invoke ์ฝ๋ฃจํด ์ผ์ ํ ๊ฐ๊ฒฉ ํ ํ ํ๋์ ์คํํด์ผ ํ๋ ๊ฒฝ์ฐ ํ๋์ ๋ฃจํด์์ ์ฌ๋ฌ ๋ฒ ๋ฐ๋ณต์ ์ผ๋ก ํ์ํ ๊ฒฝ์ฐ ๊ฒ์ ์ค๋ธ์ ํธ์ ์ํ๊ฐ ๋นํ์ฑํ๋ ์ ์ฝ๋ฃจํด ์ ์ง ๋จ์ผ ์ค๋ ๋์์ ๋ฉํฐ ์ค๋ ๋์ ํจ๊ณผ ํ๋ผ๋ฏธํฐ๋ฅผ ๋๊ธธ ์ ์์ // ๋ค์ ํ๋ ์ ๊น์ง ๋๊ธฐ yield return null // ์ง์ ๋ ์ด๋์ ๋๊ธฐ yield return new WaitForSeconds(float) //๋ค์ ๊ณ ์ ํ๋ ์๊น์ง ๋๊ธฐ yield return new WaitForFixedUpdate() //๋ชจ๋ ๋ ๋๋ง์ด ๋๋ ๋๊น์ง ๋๊ธฐ yield return new WaitForEndOfFrame() //ํน์ ์ฝ๋ฃจํด ํจ์๊ฐ ๋๋ ๋๊น์ง ๋๊ธฐ yield return StartCoroutine(string) // ์น ํต์ ์์ ์ด ๋๋ ๋๊น์ง ๋๊ธฐ.. ๐ฎUnity 2022. 11. 28. [Unity] Addressables Addressables The Addressables system provides tools and scripts to organize and package content for your application and an API to load and release assets at runtime. When you make an asset "Addressable," you can use that asset's address to load it from anywhere. Whether that asset resides in the local application or on a content delivery network, the Addressable system locates and returns it. A.. ๐ฎUnity 2022. 11. 16. [Unity][VR] Oculus Quest apk Build, Test 1. Platform : Android์ผ๋ก ๋น๋ํ์ฌ apk ํ์ผ ์์ฑ 2. Download : Oculus Developer Hub Quest / Oculus Developer Hub ์์ด๋ ๋์ผํ๊ฒ ๋ก๊ทธ์ธ 3. Apps ํญ - .apk ํ์ผ ๋๋๊ทธ์ค ๋๋ Metrics HUD ๋ค์ด๋ก๋ ๋ฐ ์คํํ์ฌ ํ๋ ์ ์ ํ์ธ ๊ฐ๋ฅ 4. ADB over WiFi ์คํ, Quest ๋์ผ WiFi ์ฐ๊ฒฐ 5. Apps ํญ - .apk ํ์ผ Launch ๐ฎUnity 2022. 9. 27. [Unity] [Hand Tracking] Pose ์ฐธ๊ณ ์๋ฃ https://blog.immersive-insiders.com/oculus-hand-interaction-pose-detection/ Oculus Hand Interaction: Pose detection Previously, we saw how to set up hand tracking, and we learned about grab interaction, poke interaction and ray interaction. If you haven’t checked out the first part of this series, we highly recommend checking it. In this blog, we’ll learn how to cre blog.immersive-insiders... ๐ฎUnity 2022. 8. 31. [unity] Photon + VR ํฌํค ๋คํธ์ํฌ์ VR ์ฌ์ฉ ์ฃผ์์ 1. Camera Rig ์ฌ๋ฌ๊ฐ Instantiate ํ์ง ๋ง ๊ฒ => photonView๋ฅผ ์ฌ์ฉํ์ฌ isMine ๊ฒฝ์ฐ ์์ํ ๋ฑ์ ์ฌ์ฉํ์ฌ ๊ด๋ฆฌ * ๋ค๋ง ์ด ๊ฒฝ์ฐ ์บ๋ฆญํฐ / ์๋ฐํ์ Transform View ์ฌ์ฉ์ ์ํด Dummy Object๋ฅผ ํ์ฉํ ๊ฒ => Instantiate ๋ง๊ณ Scene์ ๋ฏธ๋ฆฌ ๋ฐฐ์น ๐ฎUnity 2022. 8. 24. [Unity] obj / fbx exporter (๋ฐํ์ ์ ์ฉ ๋์) https://rito15.github.io/posts/unity-obj-exporter/ ์ ๋ํฐ - Obj Exporter(๋ฉ์๋ฅผ OBJ ํ์ผ๋ก ์ ์ฅํ๊ธฐ) Source Code rito15.github.io https://assetstore.unity.com/packages/tools/utilities/mesh-to-file-obj-fbx-ascii-135071#content Mesh To File - Obj, Fbx ASCII | ์ ํธ๋ฆฌํฐ ๋๊ตฌ | Unity Asset Store Use the Mesh To File - Obj, Fbx ASCII from Pinwheel Studio on your next project. Find this utility tool & more on the Unity A.. ๐ฎUnity 2022. 8. 20. [Unity][Hand Tracking] UI poke https://blog.immersive-insiders.com/oculus-hand-interaction-basic-poke/ Oculus Hand Interaction: Basic Poke In the previous blog, we learned to set up hand tracking and also learned about grab interaction. In this blog, we’ll be talking about poke interaction. As the name suggests, we’ll see how to create a VR Button that can be pressed by poking. Prerequisi blog.immersive-insiders.com https://g.. ๐ฎUnity 2022. 8. 19. [Unity][photon] ํฌํค ๋คํธ์ํฌ 1. ํฌํค ๋คํธ์ํฌ ๊ตฌ์กฐ ๋ง์คํฐ / ๋ก๋น / ๋ฃธ ์ ๋ํ ๊ตฌ์กฐ๋ฅผ ์ดํดํด์ผํจ ๋ฃธ๊ณผ ๋ฃธ ์ด๋์์๋ ๋ก๋น๋ก ๋๊ฐ์ผํจ https://www.youtube.com/watch?v=YvLbPC4TlX4 https://doc.photonengine.com/ko-kr/pun/current/getting-started/pun-intro ์๊ฐ | Photon Engine Cookie ์ค์ Photon์ ๊ทํ๋ฅผ ๋ก๊ทธ์ธ ์ฌ์ฉ์๋ก ์๋ณํ๊ณ ํ์ง์ ๊ฐ์ ํ๊ณ ๋ง์ผํ ์ ์ํด ์ฟ ํค๋ฅผ ์ฌ์ฉํฉ๋๋ค. ์๋ Cookie ์ค์ ์ ํ์ธํ๊ณ ํ๋ผ์ด๋ฒ์๋ฅผ ๊ด๋ฆฌํด ์ฃผ์๊ธฐ ๋ฐ๋๋๋ค. ๋น์ฌ๊ฐ Cookie๋ฅผ ์ฌ์ฉ doc.photonengine.com ๋ํ๋ฉํธ ๊ฒ์ ํน์ ํฌํค SDK ์ํฌํธ ํ ํ๋ก์ ํธ ๋ด ๋ํ๋ฉํธ ์ฐธ๊ณ ํ ๊ฒ ํฌํค ๋คํธ์ํฌ ์ฌ์ฉ ์ฃผ์์ ๋ค์ํ.. ๐ฎUnity 2022. 8. 19. [Unity] HDRP, VR https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/VR-Overview.html Virtual Reality in the High Definition Render Pipeline | High Definition RP | 15.0.0 Virtual Reality in the High Definition Render Pipeline To use Virtual Reality (VR) in the High Definition Render Pipeline (HDRP), you must enable VR in your Unity Project. To do this, see the VR tab in the R.. ๐ฎUnity 2022. 8. 13. ์ด์ 1 2 3 ๋ค์