[Unity][Hand Tracking] UI poke
https://blog.immersive-insiders.com/oculus-hand-interaction-basic-poke/
Oculus Hand Interaction: Basic Poke
In the previous blog, we learned to set up hand tracking and also learned about grab interaction. In this blog, we’ll be talking about poke interaction. As the name suggests, we’ll see how to create a VR Button that can be pressed by poking. Prerequisi
blog.immersive-insiders.com
https://github.com/RTUITLab/Oculus-HandTracking-Keyboard
GitHub - RTUITLab/Oculus-HandTracking-Keyboard: Mechanical keyboard controlled by Oculus Quest Hand Tracking in VR.
Mechanical keyboard controlled by Oculus Quest Hand Tracking in VR. - GitHub - RTUITLab/Oculus-HandTracking-Keyboard: Mechanical keyboard controlled by Oculus Quest Hand Tracking in VR.
github.com
Grab 구현
* RigidBody (use gravity uncheck / is kinematic check
* Grabbable
* Hand Grab Interactable
Two grab Free Transformer
* 두 손으로만 잡을 수 있음
* Constrainsts > Min Scale, Max Scale로 두 손으로 크기 바꿀 수 있음
https://www.youtube.com/watch?v=fSDejIg2emU&list=PLgPFAsjVuDZ4ZFynb9cNXWRkr-elIJVPx