๐ŸŽฎUnity

[Unity] ์‹ค์Šต_UI, Scene Management

taesooya 2022. 7. 31.

UI

  • Scale With Screen Size - ํ•ด์ƒ๋„์— ๋งž์ถฐ ์ž๋™ ๋Š˜๋ฆผ
  • Canvas → Text → BestFit Text - 8 / 9 ๋„ˆ๋น„ ๋„“์€ ํ…์ŠคํŠธ๋กœ ๋ฐฐ์น˜ํ•˜์—ฌ ํ…Œ์ŠคํŠธ
  • New Scene๋กœ๋“œ์‹œ ์ •๋ณด ๋‚ ๋ผ๊ฐ ์ฃผ์˜ ⇒ Scene ๋‚ด์—์„œ UI Active์ฒ˜๋ฆฌ๋กœ

 

Scene Management

๐Ÿ’ก ํ˜„์žฌ Scene์„ ๋‹ค์‹œ Load ํ•˜๊ณ  ์‹ถ๋‹ค SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);

๐Ÿ’ก  ๋งŒ์•ฝ ๊ฒŒ์ž„์˜ค๋ฒ„ UI๊ฐ€ ๋น„ํ™œ์„ฑ์ด๋ผ๋ฉด if (GameManager.instance.gameOverUI.activeSelf == false

 

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